
CHATHAM KENT WARRIORS WELCOMES YOU
airsoft Team.
Meet the Team

captian
ryan (little king)

co captian
justen ( coop)
what is chatham kent warriors
Chatham-Kent warriors is a 17+ air soft team that plays at the old glue factory. our game days are Saturdays and Sundays. our practice days will soon be announce. if you agree to join Chatham-kent warriors you must obey the rules of airsoft and the rules of the factory.

MUST READ
Any player who ignores the following rules will be removed from a game, if persistent they will be removed from the site. These rules are to try and ensure everyone has a safe and enjoyable day and they apply to everyone who plays
RULES OF AIRSOFT
·Take your hits! ( Rebounds and gun hits do not count )
·If you see people not taking hits tell a Marshall, don't shout & swear at them!
·'BANG' rule - If within 10ft (3m) – do not discharge the weapon – shout 'Bang'.
·Avoid Head-shots, while these do happen they can hurt so avoid where possible.
·Ground level sport so no digging holes or climbing trees.
RULES OF AIRSOFT AND THE GLUE FACTORY YOU MUST OBEY ALL OF THESE
RULES AND REGULATIONS DURING PLAY - all weapons and guns must be kept in cases or gun bags, or broken down into a packback, with nothing protruding from any open zippers.
- Eye pro must be warn AT ALL TIMES during game play. Safe zone is the only place you are allowed to take them off.
- Do Not blind fire, meaning you must be looking in the direction that your bbs are going.
-Semi only, one shot for each trigger pull, unless using a known/dedicated machine gun you are able to have a 3secend burst fire.
- DO NOT SHOOT GUNS in the safe zone at all. For any reason. If you need to shoot or test your gun, please go out of the safe zone and do it there.
- Please use a kill rag or hi vis vest to indicate that you are dead, or out of play.
-NO TOLERENCE OF CHEATING POLOICY. If you are caught cheating, you will be asked to leave and not come back, a comity of glue factory members will handle this situation.
-NO Physical altercations.
- Have respect for players and game control as well as refs at all times.
-Do not go threw or touch other peoples stuff unless given permission by the owner.
-All guns must go threw chrono.
- Do not shoot wildlife or other animals
-Do not shoot photographers, or civi’s who might walk threw the field.
- Safe zone rules WILL be enforced. Weapons clear, mags out, guns down, trigger discipline, NO DRYFIRING and muzzle awareness must be upheld at all times, while in the safe zone. Weapons must be in cases and hidden until in wooded area or Staging area.
- Coms. – Coms are always allowed and always encourage others to bring there’s as well, as it can make games very interesting, as well as game control doesn’t have to scream and yell ha ha.
FPS LIMITS FOR WEAPONS.
-ALL AEGS MAX 400FPS ON A .2 *mesured and capped at 1.51j*
-GBBR- MAX 400 FPS .2 *mesured and capped at 1.51 j* -HPA- MAX 400FPS ON WHAT BB’S YOU’RE USING THAT DAY. *mesured and capped at 1.51 joules.*
-ALL BOLT ACTION AND DMR- MAX 450 *over this limit, you will receive a MED (medium engagement distance)* *capped at 1.51 joules.*
-LMG’s ARE ALLOWED HAVING A 3-5 SECOND BURST FIRE. *capped at 1.51 joules*
Hpa’s have tourney locks and you will be required to have one, if you do not, you will be required to then buy one from GFA to lock them to prevent cheating.
NO DUFF RULES
“NO DUFF” what it means and examples of our experiences. - Someone is sick
- Civilian strays on to field
-A Fire -An injury
-Stray dog / Deer
-Vehicles
-CN rail , hydro or gas workers in our field, (does not count for tracks as we don’t shoot that way)
- Police, in this case, and you have a weapon on you, drop it immediately, and listen to what they are telling you, 99% of the time they are not a problem.
If a NO DUFF can be prevented, please do it, we don’t want anyone hurt at all.
- when a “NO DUFF” is called, players are to hold where they are at, AND TO SHOUT “NO DUFF” take your magazine out, and put your weapon on safe, and wait for the “ALL CLEAR” sign to be shouted/over the mic. - players who have medical training or first aid training, are the only ones who are able to move around at this point, anyone else should be in place weapon on safe, magazine out and not moving, please let these players threw and allow them to do what they can.
MERCY RULES/BANG BANG
A mercy or bang bang rule is permitted here, however, players who wish to not take the mercy may do so. So in other words, you come up to someone and yell mercy or bang bang.. the person on the receiving end, dose not have to take that mercy, and proceed to raise there weapon, at witch point you are able to fire on them.
the 10ft mark is implementing in this, if you can count 10 steps to someone, you should be calling mercy. Panic shots happen at close range if you are not expecting someone there or around a corner, in witch case please apologize and make sure that person is okay.
Hits and kills rules
While playing the game, if uncertain about whether being already hit or not, then this is the “benefit of the doubt” is considered and the player must count themselves as out or Killed. Eliminating any arguments during a game. Whenever a player is hit during the game, he or she must call out “HIT!” and pull out there kill rag or high vis kill rag. Friendly fire counts!!!!! If hit by a teammate, then this is considered a kill, pull out your kill rag and head back to spawn.
When two players engage each other in combat, whether at a distance or in close quarters, and both players get hit, both players are out regardless of who said "hit" first. Or who got hit first, both players are considered dead.
Ricochets do not count as a hit. Knife kills are permitted, and allowed in play. RUBBER KNIVES ONLY I CAN NOT STRESS THIS ENOUGH. DO NOT STAB SOMEONE WITH A REAL KNIFE!
Gun Hits- Certain games we will this rule will be enforced, please listen carefully if “gun hits in play” is called out. Once your gun has been hit, you are to switch to a side arm if you have one, if not a cold steel (rubber knife) is accepted, however.. If your side arm gets hit, and you have a rubber knife, you can switch to that to keep playing, but limited to only your knife.
Parking at the glue factory
Yes! We have parking here, either up on the grass part, or next to the trailers, some cars do use that little dirt path as a turn around spot, so please give them the space to go threw there!
Photos
Check ‘Em Out!
At Chatham-Kent warriors, we believe in mixing, mingling, and having an all around good time while showing off our support and fandom. Take a look through our latest photos and videos to get an idea of what our airsoft Team is all about. Like what you see? Join our passionate community and be a part of something special.

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